Portfolio

Selected Creative electronics artworks

  • Note that LEDs do not photograph well (they look too white and bright); they are more subtle and beautiful in reality

I'm Here artwork by Sally Pryor animation of I'm Here artwork by Sally Pryor

I’m Here 2024

  • Sewable LEDs, switch, recycled fabric
  • A velcro-backed, wearable pocket/patch; lights up for moments when you need to get attention
  • Looks more beautiful IRL



e-embroidery by Sally Pryor

Work-in-progress experiments 2024-5

  • Experiments combining embroidery with simple electronics



artwork by Sally Pryor

Carrot on Stick 2019

  • Kinetic sculpture: recycled toy parts, cardboard, fabric, electronics (Arduino microcontroller, servo motor, piezo buzzer) 4D Systems screen
  • Explores the possibilities of transcendence, of being “still” in the moment, as we simultaneously witness the disintegration of the real
  • A comment on children's entrancement by the screen



Sally Pryor and e-dress

(Homage to) The Shrimp 2014

  • An interactive brooch embedded in an upcycled dress
  • Electronics (Lilypad microcontroller, and sewable LEDs), fabric, crystals
  • Created as part of an artist residency and exhibited at Umbrella Studio Contemporary Arts in Townsville
  • Brooch is controlled by a discreet hip switch that changes the central LED colour and the peripheral white lights
  • Brooch has a number of states: from gently twinkling through to frenetic
  • Hand washable



Don't Talk to Me 2016

  • Another interactive brooch: electronics (Lilypad microcontroller, sewable LEDs, pieces of standard LEDs)
  • A response to working in an open plan office: a traffic light that indicates the wearer's availability
  • The lights change through a switch on the shirt opening; the microcontroller is under the right collar
  • Hand washable
  • Later developed with assistance into a 3D printed standalone piece (inset)

Selected digital artworks



Postcards From Writing 2004

  • Above is a video transcript of an interaction with a small portion of the work
  • This is an interactive multimedia artwork: a kind of intellectual road movie
  • Expression of an encounter with a difficult but very promising linguistics theory and an exploration of its implications for new media writing and interfaces
  • Exhibited in the USA, the UK and Brazil; received an Honourable Mention in the UK



Postcard From Tunis 1997

  • Above is a video transcript of an interaction with about a quarter of the work
  • This is an interactive multimedia artwork: a personal portrait of Tunis that teaches the user to read basic Arabic
  • Interaction with the work creates dynamic signs that cannot be theorised by a bipartite theory of signs (signifier/signified) and that transcend a distinction between the verbal and the non-verbal
  • Very successful: award-winning in several countries
  • Exhibited in fourteen countries; selected for the New Talent Pavilion at MILIA 97 in Cannes, still being exhibited today



Dream House 1983

  • A pioneering 3D computer-animated film: a dreamer explores her mind, which is expressed as a house
  • Each room contains objects and activities relating to different aspects of the dreamer; during the tour things start to go wrong
  • A personal work created at a time when such technology usually expressed technical tropes, e.g. the movie "Tron"
  • Very successful: exhibited in three countries and a finalist for several awards; still being exhibited today
  • First Australian work selected for the prestigious SIGGRAPH screenings in the US



Computers Are Fun 1988

  • Video retrieved from a neglected videocassette as a part of the "Creative Micro-computing in Australia, 1976-1992" ARC Future Fellowship
  • A playful video exploring possibilities, relationships, and intersections between gender, art, and technology
  • Exhibited in the USA (launching at MoMA in New York), Canada and Europe as part of "An Eccentric Orbit", a travelling survey exhibition of contemporary Australian electronic media art; finalist for an Australian award
  • Selected for "Bad Toys", The Australian Centre for Contemporary Art



Thinking of a Computer as Myself, 1990

  • Inkjet print purchased by Artbank, a national collection of Australian artworks
  • Exploring the ideas around computers, dualisms and genders in my Leonardo paper of the same year, "Thinking of oneself as a computer"